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A Guide to CoD4 Classes by ‹ Reven™ ›

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A Guide to CoD4 Classes by ‹ Reven™ › Empty A Guide to CoD4 Classes by ‹ Reven™ ›

Post by ‹ Reven™ › Tue Jul 08, 2008 10:43 am

A base guide to Call of Duty 4 character classes. This is all a personal choice so it I advice that you should try out a mixture of the weapons and perks to get a feel for what you are most comfortable with. Most of these perks will be based around a higher based level and even level fifty-five so some of these perks or weapons will not be available.

[ The [ X ] represents my choice ]

Assault Rifles:

M16A1:

[ X ] Grenade Launcher.
[ ] Silencer.
[ ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Grenade Launcher replaces this perk.
Perk: Two: Stopping Power.
Perk Three: Last Stand.

AK-47

[ ] Grenade Launcher.
[ ] Silencer.
[ X ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand.

M4 Carbine

[ ] Grenade Launcher.
[ ] Silencer.
[ X ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand.

G3

[ ] Grenade Launcher.
[ X ] Silencer.
[ ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand.

G36C

[ ] Grenade Launcher.
[ ] Silencer.
[ X ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand.

M14

[ ] Grenade Launcher.
[ X ] Silencer.
[ ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand.

MP44

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand .

Sub Machine Guns:

MP5

[ X ] Silencer.
[ ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand.


Scorpion

[ X ] Silencer.
[ ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand.


Mini Uzi

[ X ] Silencer.
[ ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand.


AK-47u

[ ] Silencer.
[ X ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Stopping Power.
Perk Three: Last Stand.


P90

[ X ] Silencer.
[ ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Bandolier.
Perk Two: Double Tap.
Perk Three: Last Stand.

Light Machine Guns:

M249 Saw

[ ] Grip.
[ X ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Frag x 3.
Perk Two: Slight of Hand.
Perk Three: Last Stand.

RPD

[ X ] Grip.
[ ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Grip replaces this Perk.
Perk Two: Slight of Hand.
Perk Three: Last Stand.

M60E4

[ ] Grip.
[ X ] Red dot Sight.
[ ] ACOG Scope.

Perk One: Frag x 3.
Perk Two: Slight of Hand.
Perk Three: Last Stand.

Shotguns:

W1200

[ X ] Grip.
[ ] Red dot Sight.

Perk One: Grip replaces this Perk
Perk Two: Overkill.
Perk Three: Deep Impact.

M1014

[ X ] Grip.
[ ] Red dot Sight.

Perk One: Grip replaces this Perk
Perk Two: Overkill.
Perk Three: Deep Impact.

Sniper Rifles:

M40A3:

[ ] ACOG Scope.

Perk One: Claymore x 2.
Perk Two: Stopping Power.
Perk Three: Iron Lungs.

M21

[ ] ACOG Scope.

Perk One: Claymore x 2.
Perk Two: Stopping Power.
Perk Three: Iron Lungs.

Dragunov

[ ] ACOG Scope.

Perk One: Claymore x 2.
Perk Two: Stopping Power.
Perk Three: Iron Lungs.

R700

[ ] ACOG Scope.

Perk One: Claymore x 2.
Perk Two: Stopping Power.
Perk Three: Iron Lungs.

Barrett .50cal

[ ] ACOG Scope.

Perk One: Claymore x 2.
Perk Two: Stopping Power.
Perk Three: Iron Lungs.



As I said before these are all a personal choice but I do advice that you should try out lots of combination's of weapons and perks. As these are very dependent on how you want to play. Be a player who survives a long time and needs a lot of ammo or someone who takes a lot of risks and doesn't last overly long.

-- ‹ Reven™ ›
‹ Reven™ ›
‹ Reven™ ›
I LIKE BIG BLACK COCKS IN MY MOUTH

Number of posts : 4
Age : 31
Location : Melbourne, Australia.
Registration date : 2008-07-08

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